Will the game be priced differently during and after Early Access? Interactive ocean sim, save/load files, combat (melee and ranged), crafting, building, sailing, procedural world spawning, buildings interacting with oceans, contraptions, land and ocean creatures, mission log and active mission, world map, animal breeding, buy/sell with shops, npc, day night cycle, player experience system.” “The game currently has most of the features related to moment to moment gameplay. What is the current state of the Early Access version? The full version will have an extensive and balanced exploration survival world, a compelling story arc, and multiple Titan types.” During early access we will continue to add items, missions, primary story, world assets, biomes, vehicles, contraptions, monsters, and Titans. “Our goal is to release into early access with the core game mechanics and co-op well established. How is the full version planned to differ from the Early Access version? We estimate 6+ months of early access plus additional updates after full release.” “There isn't a defined length we intend to be in early access, its partly determined by how long the features with the highest demand take. It will also allow us to add features users are interested in and iterate based on community feedback to the changes we make.”Īpproximately how long will this game be in Early Access? “Early Access provides the opportunity for interaction with the community while the game is in production.
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